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Henry Tran Real-time VFX
Real-Time VFX & Technical Art

Hands-on real-time VFX for game production.

Henry Tran

I build, optimize, and integrate production-ready effects across proprietary engines and Unreal Engine.

Henry Tran

About

Hands-on across effect creation, optimization, engine integration, and lightweight production tools. Based in HCMC and open to remote collaboration.

★ 5.0 Upwork Client Rating·Unreal Engine Gameplay & Real-time VFX
GitHub Activity & Development Cadence
github.com/sangtran1710
Henry Tran GitHub Contribution Activity - 176 contributions in 2026
Active shader & tooling commits176 contributions in 2026